At this point of time, it would be superfluous to say that Flash is the most prominent and widely utilized multimedia platform on the cyberspace. It has substantially demonstrated its mark in several areas such as games, banners, applications, and videos. However, given this fact, several IT enthusiasts across the globe accentuate that the launch of HTML 5 will supersede Flash and sound its death knell. In today’s context, is this relevant? HTML 5 will obviously take some more time to hit the market officially, yet subsets of HTML 5 are already employed in popular websites like YouTube, Google, Vimeo, etc. While anything can happen in future, it is certainly not possible for us to predict if HTML 5 and browsers will end the Flash era. By all means, future is unexplained and we do not know who our competitors will be, for tomorrow!
The chief pros and cons of HTML5 and Flash are discussed here and we hope that it would help you to some extent in choosing the right platform for your projects.
Significant Facts on HTML 5:
• HTML 5 is an open source platform and hence developers can work based on their preferences.
• It is extremely adaptive.
• HTML 5 is well-supported by desktop browsers, mobile browsers, and IOS.
• HTML 5 applications are run by own, without the need for the plug-in.
• With HTML 5 simple interface enhancements can be implemented effortlessly.
• As of now, it is not suitable for advanced video features like streaming, video effects, interaction etc.
Flash: The Crucial data
• Flash, on the other hand, is a fully proprietary concern.
• The technology is time tested and a bulk of the websites use Flash. With its goliath presence in the online world, it is simply difficult for everyone to learn and switch over to a new technology like HTML 5.
• Complex applications perform better with Flash and they are amazingly user-friendly. Flash tools are highly powerful.
• It is faster and has minimal technical limitations when used for multifaceted interactive applications.
• Flash does not perform as expected in MAC OS. Mobile browsers do not support Flash. According to Steve Jobs, it is not compatible with touch screen devices http://www.operating-system.org/betriebssystem/_english/bs-macos.htmand it is a CPU hog consuming a huge amount of battery power.
• Moreover, Rich Internet Applications using Flash are Plug-in based.
HTML 5 is a comprehensive collection of technologies and there are still several discrepancies in its features when used in different browsers. There is no single methodology deployed to enhance cross browser compatibility and even HTML 5 does not back IOS Safari in many areas though it is compatible. Nevertheless, the mobile browser market is growing rapidly and Flash not supported by IOS Safari and others is indeed a matter of concern. Google affirms HTML 5 as a great platform, however, it banks on Flash for Google map street view and multiple file loads in Gmail. While HTML 5 strives hard to perform efficiently on light interface enhancements, Flash concentrates on advanced applications and features. On the flip side, we have encountered countless powerful user interfaces in the market that have failed miserably. Ultimately, the bottom line is that developments have to be user-centric aimed at endowing quality user experience. Technologies that follow this simple yet critical rule will surely succeed despite facing hitches in a few domains when employed.